Whispers of The Carrion Crown

Letter number 3 to Kendra Lorrimor by Joe Lantrip

Dear Miss Lorrimor,

You could look upon this letter as just a continuance of the last one. After I finished that letter we went out in the night to talk to a Hamlet Headman or Elder at a place called Morast. A simple little place filled with a simple folk that spend most of their time hunting and fishing. There we met the Headman of the hamlet , a rather taciturn fellow by the name of Elder Lazne. He told us his story of people disappearing from the hamlet and how the hamlet had set a trap for the Beast and then chased it into the swamps. They then saw the Beast attacked by a crocodile, bitten badly on the shoulder, and then the Beast disappeared into the water and muck. The people of this little community thought the beast was dead until he was captured again in Lepidstadt.

After we talked to this good man we came back into town and went to examine the beast and he had no scaring on his shoulder where the crocodile was said to have bitten him. We entered our evidence at the courthouse and the defense barrister was so taken with Miss Oliva’s skill and composure that he asked her to deliver our findings to the court herself and I must say she was quite persuasive in the way she presented everything. I think she scored several points with the judges with her concise delivery of the evidence.

We are now going to talk to three sisters who accused the monster of killing some children in another village a few miles north of Lepidstadt. I feel that no matter what we accomplish though the Beast is doomed. It weighs heavily on my soul. If the creature is innocent it deserves to live its life as best it can, but what of the people that see this as a way to close a door to their past that will not let them forget? We have nothing for them, we have no opportunity for them to close that door.

Are we helping one creature of God at the expense of dozens of others? Has this creature done no wrong? It has struggled to live for decades, has it committed crimes we are unaware of? If we prove this creature did not happen to commit these crimes are we releasing it back into the world to commit others that we did not know about? Will the populace even let us return it to the world? They are so worked up that even if we show it is an Astral Deva in disguise the people of Lepidstadt may still rip it to pieces.

Such dark thoughts may should not be put in a letter to a friend but I feel that if anyone could understand it would be you. I look forward to hearing your thoughts on these matters.

Sincerely yours,

Gregori Boshi

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Justice for the Beast, by Jon-Paul
Journal of Delilah Morreo, Day 1

Our first day in Lepidstadt has been quite the eye opening experience, I can see the appeal of the nomad’s life. After returning in the books and completing the requests of Professor Lorrimor, the plan was to explore the city until we could meet with the judge and receive our inheritance. That was the plan, but as the old saying goes, “The best laid plans of kobolds and wizards often end in flames.” So too did our plans.

What was to be a simple delivery and check in, turned into our gathering of motley adventurers becoming the legal defense team for the infamous Beast. I must confess that I am in over my head with this venture. I am accustomed to dry and dusty tomes, occasionally submitting to risk to test theories or subdue the undead, but my training has only marginally prepared me for this outing. I found myself thinking in circles, fixating on the inconsequential, and seeking the wrong information. To top it off, taking on this case may put all of us at risk of the lynch mob as we are tasked with defending the boogeyman, the literal incarnation of people’s fears, as well as the most convenient scapegoat for the townsfolk’s deplorable behavior. Crops go bad, it’s the Beast. Inventory goes missing, it’s the Beast. Cheating on your spouse with the cattle, it’s the Beast.

Yet I am intrigued beyond measure at this so-called “Beast.” He is clearly a construct, a flesh golem, but he is unlike any I have ever encountered. He has, from what I can tell, free will. He has a mind, and though he may not know, or may not be able to communicate, who he really is, or how he came to be, I will get to the bottom of this mystery. My greatest fear is that he may be sentenced to death for crimes he did not commit. I am certain he is no innocent, but I do not believe he is guilty of those crimes of which he is accused. I also fear that the townsfolk may not be prepared for what they are about to do, and how they would react to anything but a guilty verdict.

I find myself filled with nostalgia for the days of a simple academic, but I know there is only so much I can learn from my dear books. I must also do field work if I am to prove my theories if I am to fulfill my purpose of returning the dead to the earth, and ensuring they stay interred.

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The Second letter to Kendra Lorrimor by Joe Lantrip

Dear Miss Lorrimor,

What a delightful letter you sent. I read some of its contents to the others over breakfast and everyone got a chuckle over Master Zokar’s latest dish. The man has a true gift for humor. I am also interested in hearing how your teaching is going. I know it is kind of daunting starting a new chapter in ones life but I have faith you shall soon master it. Children do like to push boundaries but stay firm and I am sure those toads will soon turn into apples.

A whirlwind of events have happened within the last twenty-four hours and here I hardly know where to begin. We are staying in a very nice inn in the middle of Lepidstadt called the Forty Flagons; a sprawling affair that takes up three large building. I think it is the biggest inn I have ever stayed in and it certainly is one of the most expensive. The expense is because of the trial that is currently going on and the demand for all services is at a premium. The Beast of Lepidstadt is of course the trial and a very carnival like atmosphere is taking place in the town; because of this the prices of goods and services have all soared. Be this as it may, the inn is still very nice and the proprietor Lizbeth has been very accommodating of our needs.

The trial had already started the day we had arrived but they were offering a limited number of seats in the gallery the next day for people to watch the trial if they wished. I managed to acquire a seat and spent about five hours watching the proceedings. I must admit I am unsure exactly how I feel about it. On one hand it felt somewhat ghoulish to listen to the horrors that were attributed to the Beast, but at the same time I was fascinated by the sense of history of the moment, and the spectacle of the court. The list of crimes this Beast has committed is long and any one of the charges he is accused of, if found guilty, would be enough to execute him. I am sure many families will be glad for the closure this will bring.

While I was watching the trial the others went to go see doctor Crowl and close out your fathers last request. He was quite happy to take back the books and signed that he had received them. He was also extremely grateful that we returned his old book back to him. He said it had been stolen from him years before and given up all hope of ever seeing it again. An interesting side note to this was that it was in Doctor Crowl’s office/workshop that the Beast was finally captured. He had gone there to cause mischief and steal a carved effigy called the Seasage. No one knows why he stole the carving, nor do we know what he did with it since he was apprehended just seconds after he broke in.

After finishing their business with Doctor Crowl our friends went and had an appointment with Judge Embreth Daramid. If you remember she was the person we had to contact to finish the last request of your father. After we completed that solemn business our friends were discussing the day’s events and what they had discovered at Doctor Crowl’s workshop and Judge Daramid recommended we take that information to the court and enter it in as evidence into the case. She also learned that Miss Tudorescu was a barrister and suggested we might help the court by gathering evidence for the defense.

We agreed to help and have since talked to the Beast and now I am rushing to get this off to you before we go running out into the middle of the night to talk to some witnesses before court in the morning. Please keep me informed of everything going on in Ravengro and I will endeavor to do the same for you here.

With Warmest Regards,

Gregori Boshi

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My first letter io Kendra Lorrimor- by Joe Lantrip

Dear Miss Lorrimor,

First off I wanted to thank you for the wonderful send off you and the rest of the people of Ravengro gave us when we left a few days ago. It was very much appreciated and the gifts that everyone gave us have already been put to good use. I know we met under difficult circumstances and the passing of your father was a very sad time. Even in that dark time though, I meet such wonderful, vibrant people; Zokar and his delightful family, Father Grimburrow and the devout acolytes who helped us so much, and of course yourself who welcomed us into your home and made us all feel so cared for. I feel so blessed to have met such good people and hope to be able to finish your father’s last request and perhaps visit you again soon.

I also wanted to thank you for extending an invitation to me that I may write you about our travels. It gives me a chance to converse with someone who may really appreciate some of the things we may see and will also be able to remind me of some of the good things we have in life. I look forward to reading some more of your wit and good sense that you displayed so well while we were visiting.

You know that we were going on the road to Lepidstadt and were going to camp outside the first night north of the town of Tamrivena. Well things did not go exactly according to plan. First off as we were passing around the end of the lake we saw the worn sign to Clover’s Crossing and decided to visit the hamlet. Sadly it seems to have been abandoned in the past few years. You might ask the sheriff and Father Grimburrow to send some people to check on the place and make sure it is safe before others might move into it. It looked like some of the graves might have been disturbed. After that we kept on the road but realized we were not going to be able to pass Tamrivena before nightfall. So instead of stopping at that grim place we decided to stop before, and while looking for a suitable place we came upon a caravan of most unusual people. Circus Freaks as it turned out.

These people were on their way to Lepidstadt for some trial and festival that was going on there. It appears some beast that has been terrorizing the place for years has finally been caught. In any case these folk were on there way to Lepidstadt and decided to camp where they were and while setting up camp one of their number wandered away into the marsh that was by the river there and the freaks could not find her. We pitched in to help but alas she was attacked by some beast and died before we could save her. We brought her body back to the camp and the poor souls were distraught, but grateful that we had at lest recovered the body. At that point we all decided to join groups and go on to Lepidstadt together.

The next two days were quite easy and we made it to Lepidstadt with no more troubles or delays. Good thing too because I would have hated to miss this trial and execution of the Beast of Lepidstadt. The whole town is packed to the rafters with people coming to see the event. We have not found lodging yet but we will look tomorrow as well as try and find this person. Montagnie Crowl, Professor of Antiquities at the University and successfully dispatch our duty to your late father.

So tell me how life in the village is going? Have you taken over the duties of the schoolmarm yet? I look forward to hearing about your day and the latest gossip. The trek in the marsh looking for the missing girl was quite stressful and I could use some simple diversion.

Respectfully yours,

Gregori Boshi

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A nightmare

With a shout I awoke in my bed in the home of Kendra Lorimor. The sheets sticky and damp from my sweat even though the room itself waas quit cool. I reached over and grabed the mug of cold tea I had placed there in case I woke thirsty and drank it down and tried to get the stench of the nameless town out of my nose. Even though it was a dream the vileness of the place I could still smell.

What was the name of that place? Something Hill.I could not remember the name of it, nor did I recognize the Horror that we had been hunting through the twisted tunnels under the towns small,dense streets but it had felt so real. That smell!

That was not the only thing either. I had been an Inquisitor of the holy church of Pharasma. I could cast spells from her! It had felt so real. I could remember feeling her power coursing through my body as I unleashed her might upon the world. It is one thing to be a follower of the Lady of the Graves it is quit another to walk in the protection of her shadow. To be guided by her very Will.

Such a strange dream.

I wondered briefly if it could be some sort of sending or warning of things to come but shook my head as I set the now empty mug back down on the night stand as I prepared to go back to sleep. No we were leaving for Lepidstadt tomorrow and there was no town like that between here and there. It had all just been a nightmare, probably brought on by the stress that I had been under while here in Ravengro, or maybe worry about carrying those tomes back to the library in Lepidstadt.

I set my head back down on the pillow and closed my eyes but sleep was a long time coming. I kept smelling blood, offal and something else just at the edge of my senses and hearing the awful caw of crows as I walk those dark streets of that dread town.

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Death of Gregori

I was dead.I knew I was dead as soon as I felt the hot caress of that foul creature’s claw on my neck. Intense pain and then nothing. The council woman and the two guards who I hoped to defend were now on their own. My body fell to the floor and my spirit kept going through the Astral plane to the path of Pharasma, Lady of the Graves.

I was standing in a graveyard with mounds of fresh earth stretching off in all directions. Aborez. The one graveyard where everyone who ever died or will ever die has a mound.Not their bones though. This is more like the place where their body fell in time. Or at least that is what Pharasma scholars believe. A bookmark in time. As I looked around I saw other people moving about. Merchants, peasants, soldiers. People from all walks of life and from all parts of the world. They all come here to be judged and sent to their final rest, but without a guide they can wonder the mounds for years.

I felt a weight on my hip and pulled out my dagger. Her dagger. I un-clipped the end of the leather thong and let the weight of the dagger fall, trailing out about two feet of leather cord. The dagger swung freely at the end of the thong. The other end held firmly in my hand.The thong was a fixed to the dagger in such a way that when it was held this way the blade and handle balanced and would end up parallel to the ground slowly spinning like a lodestone pointing north. This however pointed the way to the start of the spiral path to the boneyard and Pharasma’s seat of Judgement.

All true followers of Pharasma carried her talisman just for this moment. We were guides in life and now we had to be guides in death. The blade glowed pale white of old bone and stopped spinning pointing the way. Moving carefully not do step on the mounds I moved over to nearest other person and beckoned them to follow. He was dressed in the armor and colors of Taldan with a device pained on his shield proclaiming he had participated in the Shinning Crusade against the Whispering Tyrant some seven hundred years before. Scholars claim time passes normally in this realm but is unimportant to the shades who are residing here, but that soldier took one look at my dagger and followed me gratefully.
I moved down a row of mounds to a young girl who had a small bundle cradled in her thin arms. From her appearance I would said her baby and she died of starvation. Her clothes and lack of shoes proclaimed her a peasant from Ustalov. Reaching out I touched her and got her attention. There was not so much a sense of touch than a sense of pressure when my had got close to her arm. She looked at me blankly and then looked at the dagger and nodded and turned to follow me.

This continued for several hours as I moved about picking up people and working our way toward the spiral path. My mind could sense the passage of time but it had no concern. I did not breath, I had no heartbeat. I did not feel tired or hungry, happy or sad. I just felt the passage of time. I realized that time also flowed toward the spiral. That it was just as mortal as I and would eventually end in Pharasma’s boneyard too.Such a thought was humbling. Pharasma was the end of all things even existence itself.If this was the case then why did she worry about a few souls who avoided her accounting for awhile?

I was pondered this and other things as i moved across the endless mounds toward my Lady’s Spiral when I spied a most curious scene. A flock of whippoorwills were diving and darting at someone on one of the mounds. This person seemed different than others I had seen, more substantial. He was also damaging one of the mounds. Noe else I had seen had even touched one of the mounds but this person was digging into the mound as fast as possible while snarling and snapping at the birds.

As I moved closer I could see he was a man of some means. His Jacket and trousers were made of velvet sown with seed pearls and small gemstones. His boots were of the finest calfskin and of excellent make. He was obviously a nobleman from Caliphas but why was he digging in a mound I did not know.The birds had caused quite a bit of damage to him but he continued to furiously dig. I saw a cut through his neck so I knew he had been beheaded and then I saw his forehead clearly when he raised up his head trying to drive off the whippoorwills from his back and neck. He had the symbol of Pharasma cut into his flesh and the mark smoked and bubbled.This was one of the more powerful undead that preyed upon our world. A lich or vampire and it was fighting to return.

As I walked up to him he sensed me and lifted his head and hissed, his fangs dripped with blood and saliva. In the real world I would have never stood a chance against such a powerful creature, but here, in this realm I was the more powerful. reached out with my hand and chains rushed out of my palm wrapping the creature up so it could not attack or continue to dig. I then turned and continued to walk toward the spiral way my flock following me and the last being pulled along behind still attached to my hand by the mystic chains.

We walked thus for two more days accumulating lost souls and guiding them to the stair. Sometime on the third day I noticed a change to the landscape. We were several feel higher than the surrounding terrain. We were finally on the Spiral. I looked around but could not see a difference but as I continued to advance the mounds slowly fell away below us and ahead I could just make out the spiral, winding upward also ahead I could see two clerics of Pharama standing on the spiral as if awaiting for us. When I reached them the one on the left held up his hand to stop me and the one on the right reached out and took the chains from my hand and dragged the creature forward while beckoning the others of my temporary flock to follow him. He then lead them on up the path while the other kept me from following. Once they were gone he pointed at my dagger and I could see it was just slowly spinning and the glow had faded from its surface. I looked back up to him for guidance when he suddenly pushed me and I fell off the spiral to plummet into the mounds below. The ground rushed up and swallowed me and then with a shock I woke up back in my own body with the old cart-worn face of Father Grimburrow and a beautiful older woman I did not know.

Since my return I feel different. My fear of water is gone. I still remember my dear sweet Elinor being pulled in to the well by that monster and then seeing its baleful eye looking at me from the depths when I rushed up to cry out her name, but now that nameless dread of the black mire is no more. Water is just water and that monster just got away and all I can do is to try and prevent other Elinor’s from dying.

One thing that bothers me about the whole ordeal is that during the time I was in the realm of Pharasma the only people I saw were either Ustavian or had something to do with the Whispering way. Was this some sort of message that The Lady of the Graves was passing to me, and why do I feel that just before I reached back to my body that some nameless dread had reached out of the void between the stars and tried to snare me with a loathsome tentacle.

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Recap of January 14th, 2017

I don’t have my note book but I thought I would put a small recap.
We picked after the fight with the manacles. We made our way to the laundry room where we were attacked by the animated “Jack”, a straight jacket. We managed to kill it, but we again ran into the situation where people are not informing the healers that we are injured. When someone has lost 75% of the health, it is my opinion that we need to get you back to at least half health before proceeding onward.
We then moved on room by room. We ultimately came to the sewing room(?) where we found the ghost of the warden’s wife. From what I remember, she told us that men in black robes came to the prison and but the runes on the walls. They were the ones that killed the professor and made it look like accident. They had also taken the ghost of the warden who had been keeping the other ghosts/ haunts in check. With him gone they have tried to break out but the wife’s ghost’s power of will was barely keeping them under control. She said she could hold them in check better if she had something of her husbands, which could be found on her husband’s body. That is another quest for us. Another thing she was able to tell us what that we might have more luck killing the haunts if we were to have something of theirs. There was a room which held the prisoners effects. We had searched it before with this new information we go back and try again. We found the items, however each item has a blessing and a curse. How bad those curses would be, we are not sure on all of them. We had cleared the floor. We felt we needed to head upstairs where we had dealt with the piper. See what else we can find there.

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Recap of December 10, 2016

We began the game by rolling initiative. The things went first. I got off Bless to help the group. We moved in to attack it but it went to the ceiling but in doing so it took multiple attacks of opportunity. While I did manage to hit it with a crit we had a devil of a time bringing it down. Not only did it have damage reduction 5 it was damage reduction Magic. We are 3rd level, where would we get a magic weapon. It is true that I have magic weapon, but I had used it as a healing spell from the last battle. Then there was the fumbles!
I had never seen that many fumbles in one night of play.

Gabe’s character went in to do a massive hit to this think and …………fumbled. This allowed the creature to get off color spray. This stunned, blinded and knocked Joe prone and out of the fight for 7 rounds! This similarly happened to Gabe’s character. This left the non melee players trying to attack this thing. Russ threw us a bone and had the sheriff help us and a 1st level cleric to help. Believe it or not the Sheriff did the most damage to it, but the cleric did nada. He was just an extra target to the thing.

With Gabe being immobilized the thing moved down next to him to eat his brain. However the thing had to move, and the process to eat someone’s brain is a full round action. It was his saving grace. The stupid thing’s bite was poisoned and it did strength damage each round until 2 saves in sequence. This caused Joe, Gabe, and myself taking several points of damage.
The stupid cleric opened the door and let the thing out into the town. Sadly we tried to catch him, but no such luck.

Because we saved the town from the creature Father Grimbrow used his own magic to heal our groups wounds. Going forward they will heal our strength damage at no charge. This included getting Randy back to full at no charge. We spent the night at the church and it was uneventful.

We decide to head out to prison. Chris had a readied action that should a haunt go off, I will use the siphon.

We start at the front door and chose not to explore the exterior of the prison. Brineg smashed the front door open. There was a Shaming Portal Haunt in the front entry way. It would take holy water being poured on the doors. The haunt resets after each minute. It is considered a very weak haunt. We tried 1 bottle of holy water and waited a minuted. The haunt was defeated.

We headed into S3. We found papers but it would take 2 D4 hours to review. We gathered them to and will look at her. S4 was the warden’s office. Randy does not have a high enough skill to open the vault.
S5 – no traps and we found the warden’s washroom.
We start to go into S15…. and we end for the night.

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Recap of Nov. 19, 2016

The group returned to town it was 7 PM and we took Randy to the temple for healing. As we were helping the town general healing care would be of no charge but we were offered a 10% discount if we wanted spellcasting. It would take Randy 3 days to be completely healed. Sorry Rando! Leaving Randy there the rest of us headed to the Demon for dinner, by now it was 9 pm.

As we are heading back to Kendra’s place Delilah spotted a shambling man. Was it the old guy who we saw before or something else? Not wanting to take a chance we check it out. It was ZOMBIES! One of which was our professor friend. It was also at this time we discovered people had not informed the healer that they were down hit points. Gabe advised the group that going forward he would need to make saves vs spells when he is raging as he can’t tell friendly from foe. This includes healing spells.

We killed the zombies quickly, and disguised the professor’s body. Joe took the bodies to the temple where he was to spend the rest of the night since it was quite late.

We informed Kendra what happened. This didn’t help the fear she already had. Sleeping with a crossbow in hand, is not normal. We manage to almost get to sleep when bells start going off all over town. Joe ran from the church to our house, then we all go to the monument. There we find a watchman by the name of Seth had his throat slit ear to ear. This wasn’t the haunt, this was murder! Another letter is in blood on the monument. The letter “E”. Most of us surmised that maybe it was spelling VEngence, as we had already see the letter V and E. The haunt there wanted vengeance.

Out of the blue Gabe remembered a line from the poem, “Splatters spell her name…” That raised the question of whose name? To our knowledge we couldn’t remember someone with a name starting in “V-E”. Gabe thought it might be the prison warden’s wife, and found her name in the notes to be “VEsoriana”. As there was nothing more we could do we head back to the house to sleep.

Our goal for the next day was to track down Atrellis, the weird evil guy who we believe killed that little girl’s bird and caused the haunt.

The next day we go out near where we saw the movement on the way to the prison, leaving Randy at the temple to heal (Sorry Rando!) As we track what we saw we stumble across ectoplasm. Joe’s character thinks this might have been created by a special creature. We follow an odd crow to a shack on the edge of a ravine. As we approach it Joe and Gabe fall in a 20 ft. Pit. They take damage and are healed through a channel energy. As they are trying to climb up a rope giant centipedes come out of the wall and attack them. Attrellis was taking pot shots at us from across the ravine. Delilah and I climbed up onto the platform of the cabin, and find the door is not trapped. There is a shuttered window on the other side of the shack which Delilah opened and was hit by a bolt from Antrellis. We find a rope bridge across the ravine to a tree hut. It takes a DC 10 climb check to cross. We all manage to get a cross but Antrellis had climbed up to an escape route and was climbing down the tree. Gabe went BONZI! Off the side of the tree and landed on the guy, both took serious damage and were prone on the ground. I tried to follow them and fell nearly to my death. When I landed I channeled to heal all our companions but not Antrellis. I am beginning to get concerned that I am very low on healing spells and channels. Should something else pop up, as is our luck we could be screwed.

We found on Antrellis a “Guardian Moppet”. It is a spelled doll that are usually used by children. We take him back to the Church, and called the Sheriff. We handed the moppet over to the church for safe keeping. We manage to get out of him the following information.

• He had contact with Priests of the Yellow King
• His wife died in a ritual of theirs
• Antrellis’s mind failed
• His wife was a witch previously
• She had Elder Knowledge they wanted
• The spawn from the ritual went into his wife
• She was made a slave to them.
• The reason he didn’t’ like ravens was that he saw Yellow travelers with ravens. He killed the raven because he thought it was a familiar.

Soon as he finished his tale he began convulsing and bursting from his body was the spawn. It is a Nfel Gual- Aberration “Tiny” in size. They are known to attack and try to suck out brains. We paused for the night, and will roll initiative at the next session on December 10th.

We do San checks real quick. Gabe fails and takes a madness. Because this thing’s minimum damage was above his threshold, Randy takes another madness.

Going into effect in 1 days’ time Gabe will have a mania of Arachnids. Any time he comes within 30 feet of anything arachnid like, including spells, he must make a will save. It was noted that in 6 day’s time, ‘something will happen’.

End of the night. Remember to wear your brown pants for this fight.

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Recap of November 12, 2016

We picked up right after the fire. Given the direction from the town to fix what is wrong from at Harrowstone, we tried to get any gear we thought we might need. However all the shops were closed due to the time of night and the recent meeting. We returned to Kendra’s house and split up the ‘loot’ from the crypt to allow for us to kitted out for a trip to harrowstone.

We took Deliah’s carriage to the outskirts of Harrowstone due to the snowstorm going on. We hired a driver bvy the name of Brishen Vanderhorn. We left our letters of intent with Kendra incase we don’t come back in 4 days. Along the way we think we see the wide eye guy hiding in the forest. We choose not to go chasing off after him in the dark, frozen woods. It took 2 hours to get to Harrowstone.

When Randy opened the broken gate to Harrowstone randy failed and was shaken for 7 minutes. The whole place is considered “sppoky”. We first approached to Warden’s house. Of everything there it is the only thing not destroyed/ damaged by the fire, that is not to say it wasn’t unstable. Randy poked around the place for 9 minutes finding nothing of interest other than a 5 gp coral comb wedged behind a dresser that no one ever found. As Randy was leaving it collapsed upon it’s self. He took damage due to some things collapsing on him.

We take stairs up to the first floor balcony. There was a large headsman’s block. By the door were two animated headsman’s sythes. We manage to defeat them, and we get the master work systhes as loot, however we found out later they can not leave the harrowstone property as their nice master works selves, they will age if they leave.

We headed for the door on the balcony. This is the door the DM’s guide said there was no way we could enter. A couple solid hits from Gabe’s character’s ax and it was destroyed. We went in the prison. As Randy moved out into the hallway the haunt began. It was that of an eerie piper. At the same time, 4 sturges attacked Randy and Gabe’s character. We managed to do enough positive energy damage to haunt to make it go away. The real damage was from the stirges. They lowered Randy’s con sore to 10. All damage had been healed but my cleric does not yet have the spells to heal that easily. We gave Gabe’s character and Randy our two lesser restoration potions. It got the the barbarian backup, but Randy on 1 point. We then went on to a set of doors across the hallway. When it was opened Randy was sat upon by 3 halfling size Stuges. They were killed but not before Randy was down to 2 points of CON. We found a ladder inside the room that lead to the 3rd floor balcony. There was nothing else up there but where the sturges nested. With Randy near death and no way to help him, we slowly trudged back to town through the snow. It will take two to three days to get him back to full health with out magic spells if the cleric treats him with the heal skill.

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